Hurrian Spearmen

From Warbirth Wiki

(Redirected from Regular Spearmen)

"The men of Ka fought as they had always fought, like demons. With spears bristling from their bodies they screamed in rage and charged at Agon and the boys."

— John R Dann, Song of the Axe (vol 2 cap 37)

In game[edit | edit source]

Hurrwarrior wbico.png
Hurrian Spearmen — Vital statistics

Slow-moving melee infantry unit meant for defending against cavalry at melee range. Very vulnerable to archer fire.

Prereq: Build time HP LOS Attack Attack speed Movement
speed
Upgrades from Upgrades to
9.1s
(136t)
150 6 20 2.1s
(32t)
21

Spear1 wbi.png

Hspear1 wbi.png

Cost Created from Armour Weapon range Specialty
Base Ramp Pop
Wealth: 70
Metal.png: 2;
Food.jpg: 1
1 Whall.png 4 Melee
  • Strong versus cavalry
  • Defensive penalty versus ranged units
  • Small attack penalty versus buildings.
Roundel knaan.png Roundel mitanni.png Roundel hatti.png

Overall strategy[edit | edit source]

While they have the highest attack ratings for all melee infantry of the Bronze Age, Spearmen are still rather poor with regards to their use on the battlefield. It is without doubt that Spearmen, if used properly early on, can make a difference — they can be put together to charge chariots en masse, or be used to defend against Peasant Levy rushes, or to support a rush themselves. They however are still vulnerable if facing units such as Swordsmen or Guardsmen, or ranged units, particularly chariots. For this reason Spearmen are best used defensively early on with the assistance of Archers or Slingers, and shouldn't be used for offensive actions at least until the Heroic Age, when they in turn can be upgraded to become Medium Spearmen.

Unit summary[edit | edit source]

  • Amongst all other infantry types, Spearmen have the highest cost in resources, so you might wish to supplement them with light infantry.
  • Spearmen are most effective but only as either purely defensive or offensive units, due to their speed. This also makes them vulnerable against more versatile units, such as missile infantry and cavalry, which can easily take them apart or massed light infantry.
  • Rising Sun — The Japanese spearmen are instead salaried with more food as opposed to metal. While this may seem like a handicap, it in fact makes them very cheap in later stages of the game, helped by their being able to be spawned from the Barracks for free once completed.
  • Hittite Spearmen — The Hittites can train a different type of spear unit which has lower armour, but has greater attack and training speed.

See also[edit | edit source]

Notes[edit | edit source]

This unit shares the exact same stats with the Regular Spearmen unit from Kings & Conquerors: Hammurabi, and differs only that it is trained from a Barracks rather than the Fort, and has a different cost structure: 50 Metal, 40 Food upfront, followed by a ramp of 2 Metal and 1 Food per unit.